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Moonstone Tavern - A Fantasy Tavern Sim! Full Crack





















































About This Game With the death of your eccentric aunt, you have been left the once famous Moonstone Tavern. Unfortunately the tavern has seen better days. With only two functioning rooms, crumbling architecture, and an ever-diminishing reputation there is plenty of room for improvement. Can you turn this dilapidated ruin into a thriving business? In a fantasy world filled with cunning wizards, tricky elves, cat obsessed gnomes, grumpy dwarves, and sad fairies it certainly isn’t going to be easy, especially if you want them all to stay happy under one roof. If you are going to make a go of it there is a lot to do: staff to hire, meals to cook, ingredients to forage, quests to undertake, and gods to appease. Yet if you can survive the brutal world that surrounds you there is definitely a profit to be made!FEATURES:•Repair, renovate, and decorate the dilapidated tavern. •Build specialist rooms for humans, elves, fairies, gnomes, orcs, and dwarves. •Build undersea 'beds' for the Merfolk!•Hire cooks, priests, foragers, and heroes to help improve your tavern. •Forage hundreds of real world items. •Craft hundreds of items including weapons, armours, potions, scrolls, and genetimage equipment. •Collect and breed over 50 colletable creatures to keep as pets.•Find and ride the mystical, pink unipony!•Interact with hundreds of unique guests with stories, rumours, and suggestions for your tavern! •Assemble a team of heroes and mages to help you on adventures.•Choose from 10 starting characters and from six different fantasy class types including druid, witch hunter, and gunlord.•An involved weapon and magic system with wands, swords, guns, and spells!•Settle into your new life by getting married and having a child.•Invest in the local Arena - watch battles and bet on fights.•Dynamic seasons with day and night system. •Undertake quests to improve your tavern’s renown, find paintings to hang and specialist food to serve. Raid the castles of dark mages for supplies, loot dragon hordes for gold, and seek out lost shrines to please the gods.•Explore a handcrafted world and visit the undercity of the gnomes, a bustling human port, and the dark village of the elves. •Choose a god to worship and gain special powers and bonuses for your tavern. •Take part in a non-compulsory, rpg storyline that will place you and your tavern at the centre of a plague, and amidst a magical war that threatens to overcome the three kingdoms! 6d5b4406ea Title: Moonstone Tavern - A Fantasy Tavern Sim!Genre: Indie, RPG, SimulationDeveloper:Trevor Jones, Trevor JonesPublisher:Trevor JonesRelease Date: 13 May, 2016 Moonstone Tavern - A Fantasy Tavern Sim! Full Crack Was a nice concept, but like many have said, poorly exicuted and no updates in too long. Controls suck and many features do not seem to be implamented.. This will never be finished is it now? It must been about a year since I heard about moving this to new engine and I can see not a single thing changed. Time to\u2665\u2665\u2665\u2665\u2665\u2665list this. learn to communicate with your customers or learn how to be a dev studio OR don't pretend to be able to finish something that you simply cant.. Was a nice concept, but like many have said, poorly exicuted and no updates in too long. Controls suck and many features do not seem to be implamented.. So as someone who has replayed the game 3 times. I can say that while there are problems with the game; the tutorial is fairly useless, the combat mechanics make no sense, the lack of diversity in the battle system entirely, and the bare bones mechanics of understanding your character's status (and the fact you can't even check other party members aside from level) I can't for the life of me understand some of the other gripes people are making about this game. It's a fun little game with a unique system. I love the option of making your own Tavern. All I really want is more more more though. I want to be able to modify my character a bit. I want a bit more of variety in gear or at least some more methods of improving my character's abilities. The way to accumulate money only "seems" hard at first but, once you understand a good portion of the mechanics you realize that gathering cash should never be an obsticle ever. It's just not done in the standard way of "kill enemies and watch them drop money". Which to be honest is actually a nice touch in my opinion. All in all this game could have much much more added to it. but, the unique premise just makes me want to greedily play it more and more and hope for vast additions to the game or just more additions to this type of genre. 8\/10. I really wanted to like this game. The premise is great and the foundation is great. But it is just dreadfuil to play. It seems like it is unfinished and it is very hard to use. Maybe after its been out for a while it will improve.. Rough. Very Rough. The tavern runs itself once you get a starting cook. No one needs you. It's incredibly disconnected. Your guests are your quest givers who occasionally vomit on floors. That's it. Adventuring costs you money in health potions. The difficulty grade of quests only changes the amount of maps you have to run through till you reach your goal. Notice "run through" as you cannot realistically fight and expect to survive. Each time you die it takes 10 points from your max health, ensuring your next death comes that much quicker. You can forage for ingredients sure. But the items you pick up are worthless for vendors, eliminating that route for early game cash. Leveling only allows you to use the next tier gear and is pretty much a joke. The most cost effective way to earn money is to sit on your hands and do nothing while the clock ticks over into another day. I wanted to like this game. I like simulation games. This feels like a rushed, unbalanced, grab at fans of Stardew Valley. Save your money and wait. Hopefully, with some work, this will be a good game. But right now it's not worth it. I like the overall concept of the game but the execution here is terrible. The controls are... nonsensical is probably the best word to use. For instance, the escape button works to exit some menus but not others, and their claims of "mouse 1 to attack" seem to be incorrect. And also weird, because you wouldn't otherwise have your hand on the mouse at all. Further, gamepad support would be very helpful here, but of course it isn't present. And of course, no way to remap keys. Or at least not that I can find: the menus are another example of execution issues here. You can hit a button to bring up audio and graphics options, which launches a Windows options box with check marks and all, but doing so doesn't release the mouse cursor to you to actually have an affect on it, and therefore I haven't been able to click through the menus. I'd love to be able to say "but the story\/art\/music is so charming that once you get used to the controls it's great", but those aren't stellar either. The music is ok but not stellar, the art kind of irks me for reasons I can't quite put into words, and while the story (so far) is ok, the dialogue for it is weak. You don't feel transported to a magical land, you feel like you're still struggling to figure it all out. If this was an early access game, or it had had a lengthier QA \/ testing cycle (as in, getting someone who was willing to provide direct and honest criticism to play it), then it might be in a better state and poised to sharpen itself up with some patching. It doesn't at all feel like that's the case here.. There is some roughness, such as the controls, that you have to tank through. They also dont hold your hand so you learn by doing. However, I stuck with it and after I adjusted I had a very good time. The flow of money gets easier later but there always seems to be something to buy so it keeps you busy.. This is one of the reasons why Greenlight is getting replaced.Overall the Idea was good but it was horribly executed and instead of making the game better the developers basically abandoned it. I would not recommend buying this game nor other games from the same developers.. This is one of the reasons why Greenlight is getting replaced.Overall the Idea was good but it was horribly executed and instead of making the game better the developers basically abandoned it. I would not recommend buying this game nor other games from the same developers.

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